An isometric low-poly multiplayer brawler: click-to-move, an animation state machine (idle / walk / attack / hit / death), and live multiplayer — open two browser tabs and you'll see both gorillas move and fight in real time.
Proyecto presentado en GAMING — Hackatón #4 (Junio 2026).
Estado: submitted.
Stack: Tech, Babylon.js (3D, orthographic isometric camera), Colyseus (authoritative rooms, automatic state sync), TypeScript, Vite, server).


An isometric low-poly multiplayer brawler: click-to-move, an animation state machine (idle / walk / attack / hit / death), and live multiplayer — open two browser tabs and you'll see both gorillas move and fight in real time.



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